None. The game never asks for your name, email, phone number, contacts or location. The only text you can type is a curator nickname for your own profile screen, and it stays on the device.
To make the app work, PixelMatch stores the following only on your device, using the operating system's local storage:
This data never leaves your device. It is not uploaded to PixelMatch or to any third party. Uninstalling the app or clearing its storage deletes all of it permanently.
PixelMatch requests no runtime permissions: no camera, microphone, location, contacts, photos or shared storage. The Android manifest declares android.permission.INTERNET, inherited from the Flutter project template; it is never prompted for and the game does not use it.
PixelMatch is fully offline and plays in airplane mode. It contacts no endpoint, downloads nothing and uploads nothing. Tapping “Share my record” hands a short summary of your progress to the system share sheet, and you choose where it goes; nothing is sent automatically.
No analytics, advertising, attribution or crash-reporting services are integrated. The game uses only open-source Flutter packages that run locally: flutter_riverpod, sqflite, path and share_plus.
PixelMatch is suitable for all ages. It shows no advertising and collects no personal information from anyone, so it collects none from children under 13 (COPPA) or under 16 (GDPR-K).
All game data lives on your device. Uninstalling PixelMatch, or clearing its storage in system settings, removes the database and everything in it. There is no account to close and nothing held by us to export or delete.
If this policy ever changes, the "Last updated" date at the top of this page will be revised. Material changes will be noted in the app's release notes.
If you have any questions about this policy, please reach out: [email protected]